Module realm_api.models.game_player
Game Player model
Classes
class GamePlayer (**data)-
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class GamePlayer(SQLModel, table=True): __tablename__ = "game_player" # type: ignore game_id: int = Field(foreign_key="game.id", primary_key=True) game: Game = Relationship(back_populates="players") player_id: str = Field(foreign_key="player.user_id", primary_key=True) player: "Player" = Relationship() characters: list[Character] = Relationship( back_populates="managers", link_model=GamePlayerCharacter, sa_relationship_kwargs={ "primaryjoin": "GamePlayer.player_id == GamePlayerCharacter.player_id", "secondaryjoin": "GamePlayerCharacter.character_id == Character.id", }, ) roles: list["GameRole"] = Relationship( back_populates="members", link_model=GamePlayerRole, sa_relationship_kwargs={ "primaryjoin": "GamePlayer.player_id == GamePlayerRole.player_id", "secondaryjoin": "GamePlayerRole.role_id == GameRole.role_id", }, )Usage Documentation
A base class for creating Pydantic models.
Attributes
__class_vars__- The names of the class variables defined on the model.
__private_attributes__- Metadata about the private attributes of the model.
__signature__- The synthesized
__init__[Signature][inspect.Signature] of the model. __pydantic_complete__- Whether model building is completed, or if there are still undefined fields.
__pydantic_core_schema__- The core schema of the model.
__pydantic_custom_init__- Whether the model has a custom
__init__function. __pydantic_decorators__- Metadata containing the decorators defined on the model.
This replaces
Model.__validators__andModel.__root_validators__from Pydantic V1. __pydantic_generic_metadata__- Metadata for generic models; contains data used for a similar purpose to args, origin, parameters in typing-module generics. May eventually be replaced by these.
__pydantic_parent_namespace__- Parent namespace of the model, used for automatic rebuilding of models.
__pydantic_post_init__- The name of the post-init method for the model, if defined.
__pydantic_root_model__- Whether the model is a [
RootModel][pydantic.root_model.RootModel]. __pydantic_serializer__- The
pydantic-coreSchemaSerializerused to dump instances of the model. __pydantic_validator__- The
pydantic-coreSchemaValidatorused to validate instances of the model. __pydantic_fields__- A dictionary of field names and their corresponding [
FieldInfo][pydantic.fields.FieldInfo] objects. __pydantic_computed_fields__- A dictionary of computed field names and their corresponding [
ComputedFieldInfo][pydantic.fields.ComputedFieldInfo] objects. __pydantic_extra__- A dictionary containing extra values, if [
extra][pydantic.config.ConfigDict.extra] is set to'allow'. __pydantic_fields_set__- The names of fields explicitly set during instantiation.
__pydantic_private__- Values of private attributes set on the model instance.
Ancestors
- sqlmodel.main.SQLModel
- pydantic.main.BaseModel
Class variables
var model_config
Instance variables
var characters : Union[InstrumentedAttribute[_T_co], _T_co]-
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def __get__( self, instance: Optional[object], owner: Any ) -> Union[InstrumentedAttribute[_T_co], _T_co]: if instance is None: return self dict_ = instance_dict(instance) if self.impl.supports_population and self.key in dict_: return dict_[self.key] # type: ignore[no-any-return] else: try: state = instance_state(instance) except AttributeError as err: raise orm_exc.UnmappedInstanceError(instance) from err return self.impl.get(state, dict_) # type: ignore[no-any-return] var game : Union[InstrumentedAttribute[_T_co], _T_co]-
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def __get__( self, instance: Optional[object], owner: Any ) -> Union[InstrumentedAttribute[_T_co], _T_co]: if instance is None: return self dict_ = instance_dict(instance) if self.impl.supports_population and self.key in dict_: return dict_[self.key] # type: ignore[no-any-return] else: try: state = instance_state(instance) except AttributeError as err: raise orm_exc.UnmappedInstanceError(instance) from err return self.impl.get(state, dict_) # type: ignore[no-any-return] var game_id : Union[InstrumentedAttribute[_T_co], _T_co]-
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def __get__( self, instance: Optional[object], owner: Any ) -> Union[InstrumentedAttribute[_T_co], _T_co]: if instance is None: return self dict_ = instance_dict(instance) if self.impl.supports_population and self.key in dict_: return dict_[self.key] # type: ignore[no-any-return] else: try: state = instance_state(instance) except AttributeError as err: raise orm_exc.UnmappedInstanceError(instance) from err return self.impl.get(state, dict_) # type: ignore[no-any-return] var player : Union[InstrumentedAttribute[_T_co], _T_co]-
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def __get__( self, instance: Optional[object], owner: Any ) -> Union[InstrumentedAttribute[_T_co], _T_co]: if instance is None: return self dict_ = instance_dict(instance) if self.impl.supports_population and self.key in dict_: return dict_[self.key] # type: ignore[no-any-return] else: try: state = instance_state(instance) except AttributeError as err: raise orm_exc.UnmappedInstanceError(instance) from err return self.impl.get(state, dict_) # type: ignore[no-any-return] var player_id : Union[InstrumentedAttribute[_T_co], _T_co]-
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def __get__( self, instance: Optional[object], owner: Any ) -> Union[InstrumentedAttribute[_T_co], _T_co]: if instance is None: return self dict_ = instance_dict(instance) if self.impl.supports_population and self.key in dict_: return dict_[self.key] # type: ignore[no-any-return] else: try: state = instance_state(instance) except AttributeError as err: raise orm_exc.UnmappedInstanceError(instance) from err return self.impl.get(state, dict_) # type: ignore[no-any-return] var roles : Union[InstrumentedAttribute[_T_co], _T_co]-
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def __get__( self, instance: Optional[object], owner: Any ) -> Union[InstrumentedAttribute[_T_co], _T_co]: if instance is None: return self dict_ = instance_dict(instance) if self.impl.supports_population and self.key in dict_: return dict_[self.key] # type: ignore[no-any-return] else: try: state = instance_state(instance) except AttributeError as err: raise orm_exc.UnmappedInstanceError(instance) from err return self.impl.get(state, dict_) # type: ignore[no-any-return]